ENVIRONMENT
VIDEO GAME CHARACTER DESIGN
Developed robot and character concepts, including interchangeable parts and full turn around drawings, ready for the 3d Modeler. Created multiple iterations at each step for the client to choose from.
Faketown
Faketown is a 2D virtual world that involves gaming and social networking and is played directly on the web browser.
For Faketown I designed over a dozen 8bit pixel game avatars. I created asset sheets of walking, talking, sleeping, and character specific actions. Then sequenced them into animated swf files using Flash.
For Faketown I designed over a dozen 8bit pixel game avatars. I created asset sheets of walking, talking, sleeping, and character specific actions. Then sequenced them into animated swf files using Flash.